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00Cover
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Brand book · v2 · drafted 2026
Dead Art Dead Art

modern analog.

Provocation
A1 · 2024 →
Analog is dead
Contents15 sections
  1. 01EssenceBookDrafted
  2. 02VoiceBookDrafted
  3. 03The Decision FilterBookDrafted
  4. 04PhotographyBookDrafted
  5. 05GroundSystemDrafted
  6. 06TypographySystemDrafted
  7. 07ColourSystemDrafted
  8. 08LogoSystemDrafted
  9. 09LayoutSystemDrafted
  10. 10MotionSystemDrafted
  11. 11ComponentsSystemCatalogued
  12. 12WebSurfaceDrafted
  13. 13Phase 2 surfacesSurfaceQueued
  14. 14Asset IndexReferenceLive
  15. 15Carried forward · RetiredReferenceLive
01Book — EssenceDrafted

Dead Art makes guitar gear that takes analog physics seriously.

The thesis is two sentences. Modern engineering harnessing analog physics — contemporary engineering doesn't replace the physics, it makes it more accessible. Constraint as freedom — bounded systems make expressive ones. The pedal format is the constraint that makes a high-voltage tube preamp portable. The colour language is the constraint that makes its controls intuitive.

The name comes from an art-world refrain. Painting is dead — declared periodically, usually right before the medium reinvents itself. Analog is the same. The provocation Analog is dead says we don't accept the premise. The descriptor modern analog. says what we are without performing.

Dead Art is for players who think about tone seriously. The niche is purists — how it feels and sounds is primary, and the interaction between how it sounds and feels is what informs what they play. When something doesn't feel right, they can't actually play it. They are also pragmatists. They want the convenience and flexibility that traditional tube amplifiers don't give them.

"For me digital doesn't cross the uncanny valley. I'd rather explore than build better maps. And there is much yet to explore. We can work on the impractical."

— Eli Stowe, 2026
Descriptormodern analog.
ProvocationAnalog is ████
Voicecontemplative, minimalist, intelligent, optimistic, dry
AudiencePurists who are also pragmatists
02Book — VoiceDrafted

Dead Art writes the way the products feel.

Considered, confident, dry. Short sentences. Present tense. No jargon, no hype. The register is contemplative, minimalist, intelligent, optimistic, dry. It emerged from writing about something deeply felt, not from a marketing brief. Can this be distilled? Fewer words. Sometimes a full stop says what a word could.

Style rules

Examples

Left column is real copy from the speakers[ ] mockup. Right is constructed for contrast.

Dead ArtNot Dead Art
Close the loop.Bridge the gap in your tone with seamless integration.
One preset. Everything changes.Activate any tone with a single press.
3 cabs. Expandable.Up to three cabinets, with the option to expand.
Your amp is always safe.Don't worry about your amp — we've got you covered.
Hear every one.Listen to all twelve speakers in detail.
Buy what you need.Start small and grow your rig over time.
Ships from Newcastle, Australia.Lovingly handcrafted in Australia.

Naming & punctuation

Anti-library

What we don't sound like:

03Book — The Decision FilterDrafted

Every decision passes one test.

Is this being something, or telling me about something?

Two parts. Present or performing? Is the material just being what it is, or trying to evoke something beyond itself? Singular or competing? Even if every element is honest, are there too many asking for attention at once?

It's the same feeling a player gets from a good tube amp instead of a digital emulation. The emulation is about the sound. The tube is the sound. You don't need someone to explain why one feels alive and the other doesn't. This is that, applied to everything else.

Worked examples

Pure Blue — failed
#0400ff. A pure-screen blue. The brand is quiet and confident; this colour pitches. It exclaims modernity instead of embodying it.
Performing
Monochrome — passed
Mine Shaft #262626. Reads as matter, as ink, as a physical surface. Carries weight without describing itself.
Present
Contrasting redaction — failed
Block becomes the star. Performs concealment loudly. The eye lands on the redaction, not on what it occludes.
Analog is dead
Performing
Same-colour redaction — passed
You sense the space is occupied, not empty. Concealment goes quiet. The provocation arrives without announcement.
Analog is dead
Present
Render — failed
A digital approximation of an analog object. Performs the product. Text overlaid on a hero performs presence on a material that didn't receive it.
3d render
Performing
Photograph — passed
Real light, real surface, real falloff. The medium collaborates. When light can be physical, it should be.
photograph
Present
04Book — PhotographySlots designed · captures pending

Real environments, led by real light.

Every Dead Art photograph puts the product in a real environment, led by real light. The product is never isolated in a lightbox or cut out of its surroundings — the environment is part of the photograph. The mood is calm and unhurried.

Minimalism

Minimalism here isn't a look. It's what lets the details show. Remove the clutter and what's left — texture, grain, the way light falls across a surface — has room to be seen. The photograph rewards closer inspection: there is always something you catch on the second look.

White on white is the clearest case. A white product on a white surface, and the only thing left to see is texture. That is the brand, really — it rewards looking closely, the same way the gear rewards listening closely.

Look for the metaphor

When you choose an environment, look for one that means something. An ocean bath is an engineered structure that contains a wild environment — a calm, bounded body of water with a chaotic ocean just beyond it. A clear metaphor for the pre3: engineering that channels something powerful without taming it.

Most environments won't carry an idea this cleanly, and that's fine. But when one does, the photograph gets to hold a mood and an idea at the same time. Look for it.

The shoot list — placeholders for what's needed

01 / Hero
pre3 · ocean bath · golden hour
white-on-white · real LED · landscape crop
02 / Product
pre3 · enclosure detail · raw light
3/4 close · surface texture · no scrim
03 / Light capture
LEDs lit · aquamarine, white, warm amber
straight-on · long exposure · real photons
04 / Environment
speakers[ ] array · workshop floor
cool window light · single-source
05 / Cymatic
12 fingerprints · Chladni rig
overhead · same lighting per speaker
06 / Process
workshop hands · component-level
B-roll · no faces · no staging

References — not a style to copy

Hiroshi SugimotoSeascapes — white on white, horizon almost gone.
Michael KennaLong exposure, minimal, quiet. Tonal subtlety in B&W.
Teenage EngineeringProduct shot raw. Texture visible. Nothing dressed up.
MerisBenchmark for product photography in this space.
KinfolkCalm on the page. White space, natural light.
CerealRestraint on the page. Same family of feeling.

Anti-photography

05System — GroundDrafted

The surface is material, not slate.

Every digital surface lives on a real ground. This page is not a blank screen — there's a grain on it, the way a printed page holds paper texture or a photograph holds inertia in shadow. It should be subtle by design. If it reads as texture straight away, the effect is too strong. It should reward closer inspection. The same as the gear.

The digital equivalent of the photography brief. When the camera isn't there, the surface itself carries the environment.

LightSnow Drift · overlay · 600px tile
DarkMine Shaft · lighten · 600px tile

Print and physical surfaces

The same logic carries to print and physical product. Uncoated paper, not glossy. Embossed or debossed marks where they would sit. Material that holds its own grain, not a printed simulation of grain. The principle is the same: be a surface, not a description of one.

Anti-pattern

Pure white screens. Hard digital gradients. Drop shadows that pretend the page is a card on a desk. Anything that performs depth without earning it. The brand's depth is supplied by the ground itself; nothing else needs to mimic it.

Assets

Both derive from a single white-noise photograph, exported at source resolution for finer detail.

CSS pattern

body {
  background-color: var(--c-snow);
  background-image:
    linear-gradient(rgba(225, 225, 219, 0), rgba(225, 225, 219, 0)),
    url('assets/photography/textures/grain.jpg');
  background-attachment: fixed, fixed;
  background-size: cover, 600px;
  background-position: center, center;
  background-repeat: no-repeat, repeat;
  background-blend-mode: normal, overlay;
}

:root.theme-dark body {
  background-color: var(--c-mineshaft);
  background-image:
    linear-gradient(rgba(38, 38, 38, 0.1), rgba(38, 38, 38, 0.1)),
    url('assets/photography/textures/grain-inverted.jpg');
  background-blend-mode: normal, lighten;
}

/* Text integrates with the ground */
:root          { --text-blend: multiply; }
:root.theme-dark { --text-blend: screen; }
h1, h2, h3, p, li, blockquote, th, td { mix-blend-mode: var(--text-blend); }
06System — TypographyDrafted

One text face for everything else.

The text face is Montserrat. The system is two typefaces and no more: the logo mark, plus one text face for everything else.

Display specimen

Analog is dead
modern analog.
Type · Montserrat Display weight 700 · negative tracking

Working scale — ladder from speakers[ ]

Display lg52 / 36
12 speakers. One amp.
700 Boldtracking −1.5%leading 1.05
Display md36 / 28
Close the loop.
700 Boldtracking −1.0%leading 1.10
Title22
A tube preamp pedal.
700 Boldtracking 0leading 1.20
Lead17
Modern engineering harnessing analog physics.
400 Regulartracking 0leading 1.50
Body14
Real environments, led by real light. The product is never isolated in a lightbox.
400 Regulartracking 0leading 1.70
Small13
3 cabs. Expandable.
400 Regulartracking 0leading 1.55
Label11
Buy
700 Boldtracking +12%uppercase
Caption11
Ships from Newcastle, Australia.
300 Lighttracking 0leading 1.50
Tabular18
$2,490.00 · 12 / 12 · 100W
400 Regulartabular figurestracking +2%

Special cases

07System — ColourDrafted

The brand is monochrome.

Colour comes from the product itself — its LEDs — or from the real environment it sits in. It is never assigned by the brand.

Brand palette · two tonal pairs

White
#ffffff
Light pair
Snow Drift
#e1e1db
Light pair
Mine Shaft
#262626
Dark pair
Black
#000000
Dark pair

White is the dominant ground.

Within a pair · texture, not contrast

The two tones of a pair work together — Snow Drift on white, Black on Mine Shaft — to build texture and depth. The difference is quiet: closer to texture than to contrast. Where communication is secondary — packaging especially — text can be set this way too. The low contrast is the point.

Within light pair
Snow Drift on White. The difference reads as texture, not type. Rewards closer looking.
analog physics, taken seriously
Use · packaging, embossing, quiet labels
Within dark pair
Black on Mine Shaft. Same logic — the surface holds more than it announces.
analog physics, taken seriously
Use · packaging, embossing, quiet labels

Across the pairs · for reading

Where text must be read — the web, anywhere communication is primary — colour crosses the pairs: a light tone on a dark ground, or a dark tone on a light one. Snow Drift on Mine Shaft reads cleanly; so does Mine Shaft on Snow Drift. These pairings must clear WCAG AA. Body text is not pure black — a softened near-black keeps it participating in a composition rather than sitting on top of it.

Cross — light ground
Mine Shaft on White. Primary reading surface. Comfortable, calm.
analog physics, taken seriously
Use · web body, headlines, primary reading
Cross — dark ground
Snow Drift on Mine Shaft. Hero beats, immersion sections, the bracket-shutter.
analog physics, taken seriously
Use · web dark beats, video stages

Product light, not design colour

The pre3's LEDs glow aquamarine, white, and warm amber. These colours appear in the brand only in real photography — as actual light, captured. They are never decomposed into digital accents. Aquamarine is not a button colour, a text highlight, or a graphic fill. A swatch lifted from a photograph and reused in a layout is the colour performing — detached from the thing that made it.

Retired

Pure Blue #0400ff. The brand is quiet; this colour pitched. Exclaimed modernity instead of embodying it. Failed the decision filter (see 03).

09System — LayoutDrafted

Typography is the grid.

White space

White space is not empty space. It is the room that lets a single element — a product, a line of type, a mark — be looked at properly. Dead Art layouts are generous with it. When a layout feels crowded, the fix is almost always to remove something, not to rearrange it.

The grid

Type sits at consistent sizes and consistent positions across a surface, and that regularity is the structure everything else hangs from. Imagery improvises within that frame — full-bleed, off-centre, any crop — because the type holds the order. Spacing scale, columns, container widths, and breakpoints are set on the build, against real content. The principle that governs them: generous, consistent, quiet.

Strong images stand alone

When a product image can carry a surface on its own, let it. Type goes small and quiet, or disappears. A full-frame product shot with no copy is a confident move, not an unfinished one.

The edge label

A short label naming the current section, set along an edge of the frame. The 2024 guide ran it vertically up the side of each spread; the speakers[ ] mockup runs it along the bottom-left. Same device — a quiet "you are here" — with the orientation chosen per surface. The bottom-left label on this document is the same primitive in use. Its web behaviour is documented in Components.

10System — MotionDrafted

Motion is a toolkit, not a rulebook.

What follows is directions to try, not a specification. The one constant: motion stays quiet. It supports an action, eases a transition, or reveals something on scroll — and when it starts moving for its own sake, it gets pulled back.

Directions to try

The bracket-shutter — speakers[ ] keystone

The [ ] opens and closes around content. Not just a transition — the brackets are the speakers[ ] symbol, and the empty space between them holds the product's whole idea. The infinite complexity of the amp-and-speaker interaction. The chainability of speakers[ ] itself, units linked together to expand what fits between them. Closing frames a moment; opening reveals what's inside.

modern engineering
harnessing analog physics
constraint
as freedom
the medium is
a collaborator, not a canvas
twelve speakers
one amp
[ keystone motion · speakers ]

Reduced motion

Not optional. Where prefers-reduced-motion is set, transitions go instant or near-instant, scroll-driven effects resolve to their end state, and nothing autoplays. The page still works — it just holds still.

What tends to go wrong

11System — ComponentsCatalogued

Reusable interface patterns.

Established by the speakers[ ] launch page. The working code is canonical in sites/speakers/mockup/speakers-page.html; treat that file as the source and this section as the map. When a site is built, patterns are extracted from the mockup and refined.

Bracket-shutter hero
The [ ] opens and closes around content. Keystone motion for speakers[ ].
Motion
Persistent buy bar
Fixed top bar. Hides over the hero; slides in after first beat. Adapts light or dark per section.
Commerce
Pill nav
Fixed right-edge vertical wayfinding. One dot per section + active marker. Adapts light or dark. Used in this document.
Nav
Section label
Fixed bottom-left text label. Updates per section; syncs to video cuts in the hero. Used in this document.
Wayfind
Signal-path diagram
Horizontal nodes with arrows and a fan-out. AMP → speakers[ ] → CAB I/II/III.
Diagram
Chain visual
Two or more units linked by labelled cables. Shows chainability at a glance.
Diagram
Cymatic fingerprint slot
Card in the 12-speaker wall grid. Real captures TBD; placeholders for now.
Content
Buy section
Inline purchase: name, price, quantity stepper, Add to Cart, "In the box". No modal.
Commerce
Light/dark beat alternation
Each section flagged dark or light; active flag cascades to floating chrome.
System
12Surface — WebDrafted

The page is the experience.

A Dead Art page is one continuous scroll. It is not a brochure with a product dropped into it — the scroll itself is the experience. The reader moves through the product by moving through the page.

Earn the scroll

Each section earns the next. The page pulls the reader forward through curiosity and partial answers, not through calls to action. A section that doesn't make you want the next one is doing nothing — cut it or fix it.

The beat rhythm

The page moves through alternating dark and light sections: immersion, then breathing space, then immersion again. Not every section is a hero moment — the quiet sections do as much work as the loud ones. The dark/light alternation also drives the floating chrome.

Commerce is earned

The buy bar appears after the first beat, never at the hero. Commerce arrives once the reader is interested, not before. Purchase happens inline — no modal, no redirect to a separate store. The reader never leaves the experience to buy.

Microcopy

Buttons, form labels, errors, empty states, the 404 — all written in the brand voice (see 02). Short, plain, dry. A 404 page is still Dead Art: it doesn't apologise theatrically or strain to be funny. It says what happened and offers the way back.

The floor — not optional

Platform

Shopify. The commerce infrastructure — payments, inventory, shipping, security — is Shopify's job. The brand experience lives in a custom theme: custom Liquid sections, HTML, CSS, JavaScript. Start there; migrate later only if the brand outgrows it.

The working reference is the speakers[ ] mockup at sites/speakers/mockup/speakers-page.html.

13Surface — Phase 2Queued

Packaging, socials, press.

Packaging, socials, and press are queued for phase 2 — after the speakers[ ] launch ships. They were deliberately left undrafted at this stage: thin on existing canon, and they will be decided more clearly against the visible design of the launch site than against abstract markdown.

The brand-level decisions that govern them — voice, decision filter, photography principles, anti-library — already apply. Documentation per surface comes later.

14Reference — Asset IndexLive

The map of every brand asset.

Brand assets — click to download

AssetFile
Wordmark · raw · dark on lightassets/logos/wordmark-raw-dark.svg
Wordmark · raw · white on darkassets/logos/wordmark-raw-white.svg
Wordmark · boxed · dark on lightassets/logos/wordmark-boxed-dark.svg
Wordmark · boxed · light on darkassets/logos/wordmark-boxed-light.svg
D mark · raw · dark on lightassets/logos/d-mark-raw-dark.svg
D mark · raw · white on darkassets/logos/d-mark-raw-white.svg
D mark · boxed · dark on lightassets/logos/d-mark-boxed-dark.svg
D mark · boxed · light on darkassets/logos/d-mark-boxed-light.svg
Ground texture · lightassets/photography/textures/grain.jpg
Ground texture · darkassets/photography/textures/grain-inverted.jpg

Repo references — not in this deploy

AssetLocation
speakers[ ] hero shotsites/speakers/mockup/images/speaker_1.jpg — the only real product photograph.
speakers[ ] cymatics videosites/speakers/mockup/speakers_hero.mp4 — hero footage.
Brand book contentbrand/ — markdown sources (book, system, surfaces).
Brand book handoffbrand/index.html — this document.
Launch mockupsites/speakers/mockup/ — speakers[ ] HTML prototype. De facto pattern source.

Canonical sources in My Drive/DEAD ART/

Design source files stay in Google Drive — the source of truth. Pulled into the repo as web-ready exports when needed.

SourcePath
Logo masterDEAD ART Logo Rebrand.ai, Marketing/Assets/Primary Logo.ai
Favicon originalMarketing/Website/Assets/1x/Favicon Dark.svg
Tagline lockupMarketing/Exports/Analog is dead.ai + .svg
2024 brand guideMarketing/Rebrand/Dead Art Rebrand Guide.pdf
pre3 enclosureMarketing/Pre3 Enclosure Design/
speakers[ ] enclosureMarketing/speakers[]/ (.ai, .dxf)
Enclosure print filesMarketing/Rebrand/Dead Art Enclosure Print Files/
Circuit / module graphicsMarketing/DAS Modules/, Marketing/Microtonal/

Still needed

CategoryWhat's missing
Photographypre3 product set, speakers[ ] full set, real cymatic captures, environment photography.
TemplatesOG / social-share image, favicon multi-size set, editable surface templates.
Surfaces — phase 2Packaging production files, socials per-platform spec, press kit.
15Reference — ProvenanceLive

Carried forward · Retired.

Carried forward from the 2024 Rebrand Guide

Retired from the 2024 Rebrand Guide

Source canon

Drafted content is distilled from the Obsidian vault: